Monday, November 21, 2011

FoneMonkey, Objective-C, and the Dark Arts

Dr. Dobbs just published part 2 of my series on FoneMonkey for iOS. Part 2 gets deep into the very mysterious business of how we record and playback user interactions.

Not only does this article reveal the secrets to extending FoneMonkey, but it also reveals techniques for doing unholy things in Objective-C like replacing method implementations and grafting methods onto objects at runtime.

Java took them away, but Objective-C puts the guns and knives back into programming!

Monday, November 14, 2011

FoneMonkey for Android has Landed!

Just pushed FoneMonkey for Android 0.6 Early Access out the door. You can download it here. We'll be uploading documentation and sample projects over the next few days.

But now...sleep.

Wednesday, November 9, 2011

Adobe kills Flash

Given that mobile is the future (and the present), this news that Adobe is EOL'ing mobile Flash amounts to a death sentence for desktop Flash as well. It's sad (and perhaps disturbing) that a mature and powerful technology loved by so many was so easily killed off by the neighborhood bully (and everybody just stood by and watched).

Time to learn to love JavaScript.